版本记录
导入sdk库文件
将usrcck.framework文件导入到工程中,其中usrcck.framework是动态库
配置参数
BstConfig 项参数,参考Demo 样例
在Info.plist中添加BstConfig,然后BstConfig里面添加三个参数AppId、ClientKey、domain,其中clientkey就是商务发的login_key,还需要将domain设置到URLSchemes里面
在Info.plist配置LSApplicationQueriesSchemes白名单,分别添加weixin、wechat、alipay、alipays、alipayqr
实现代理(必接)
在需要接收到上述事件回调的地方设置代理,并实现下述方法 @interface ViewController ()@end -(void)OnInitSuccess; -(void)OnInitFailed:(NSDictionary*)msg Error:(NSError *)error; -(void)OnLoginSuccess:(NSDictionary *)result; -(void)OnLoginFailed:(NSDictionary*)result; -(void)OnLogoutSuccess; -(void)OnChangeAccount; -(void)OnPaySuccess:(NSString *)result;
实现生命周期方法(必接)
-(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions; -(void)applicationWillResignActive:(UIApplication *)application; -(void)applicationDidEnterBackground:(UIApplication *)application; -(void)applicationWillEnterForeground:(UIApplication *)application; -(void)applicationDidBecomeActive:(UIApplication *)application; -(void)applicationWillTerminate:(UIApplication *)application; -(BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url; -(BOOL)application:(UIApplication *)application openURL:(NSURL *)url options:(NSDictionary*)options; -(BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation; -(UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window;
初始化(必接)
[[BstSDKManager sharedInstance] sdkInitDelegate:self];
登录(必接)
[[BstSDKManager sharedInstance] sdkLogin];
登出(必接)
[[BstSDKManager sharedInstance] sdkChangeAccount];
上报(必接)
-(IBAction)sendRoleInfoAction:(UIButton *)sender { GameRoleData *roleData = [[GameRoleData alloc] init]; //角色上报类型(0:未知;1:进入游戏;2:创建角色:3:角色升级;4:角色充值;5:退出登录或者切换账号;99:退出游戏) roleData.eventName = UploadRoleInfoTypeEnterGame; // 需要根据当前类型上报正确类型 roleData.serverId = @"1"; // 区服ID roleData.serverName = @"1区"; // 区服名称 roleData.roleId = @"10000"; // 角色ID roleData.roleName = @"孙悟空"; // 角色名称 roleData.roleBalance = @"1000"; // 角色游戏内货币余额 roleData.partyRoleId = @"你好"; // 帮派ID roleData.rolePower = @"100000"; // 角色战力 roleData.roleLevel = @"11"; //角色等级 roleData.vipLevel = @"VIP8"; // VIP等级 roleData.roleGender = @"男"; // 角色性别 roleData.partyName = @"天下第一帮"; // 帮派名称 roleData.professionId = @"1"; // 角色职业Id roleData.profession = @"法师"; // 角色职业名称 roleData.friendList = @"[]"; // 角色好友列表 [[BstSDKManager sharedInstance]sdkUploadGameRoleInfo:roleData]; }
支付(必接)
-(IBAction)payAction:(UIButton *)sender { GameRoleData *roleData = [[GameRoleData alloc] init]; //角色上报类型(0:未知;1:进入游戏;2:创建角色:3:角色升级;4:角色充值;5:退出登录或者切换账号;99:退出游戏) roleData.eventName = UploadRoleInfoTypeRecharge; // 固定上报 roleData.serverId = @"1"; //区服ID roleData.serverName = @"1区"; //区服名称 roleData.roleId = @"10000"; //角色ID roleData.roleName = @"孙悟空"; //角色名称 roleData.roleBalance = @"8899"; //角色游戏内货币余额 roleData.partyRoleId = @"1008"; //帮派ID roleData.rolePower = @"100000"; //角色战力 roleData.vipLevel = @"VIP8"; //VIP等级 roleData.roleGender = @"男"; //角色性别 roleData.partyName = @"天下第一帮"; //帮派名称 roleData.professionId = @"1"; //角色职业Id roleData.profession = @"法师"; //角色职业名称 roleData.friendList = @"[]"; //角色好友列表 roleData.roleLevel = @"11"; OrderInfo *orderInfo = [[OrderInfo alloc] init]; orderInfo.cpOrderID = [NSString stringWithFormat:@"cpOrder_test_%u", arc4random() % 1000]; //cp的订单编号 orderInfo.amount = @"0.01"; //订单金额(元,保留2位小数) orderInfo.payCount = 9999; //游戏币数量,即20元可以购买多少游戏币(此值若无,可以和 amount 填写相同的即可) orderInfo.goodsID = @"商品ID"; //游戏方商品Id orderInfo.goodsName = @"点券"; //商品名称,如元宝、钻石、点券等 orderInfo.goodsDesc = @"月卡"; //商品描述,如周卡、月卡、元旦活动648送10% orderInfo.extrasParams = @"5250-61361713774237|30010001|10|0|662612bc11003c64ec25d11f|charge_10|110.41.165.51:16673"; [[BstSDKManager sharedInstance]SdkShowRecharge:roleData orderInfo:orderInfo]; }
注意事项
所有的方法请在主线程(UI线程)中调用